User contributions for Phossu
3 June 2022
- 09:3509:35, 3 June 2022 diff hist 0 N File:UV on wrong texture.png No edit summary current
- 09:3509:35, 3 June 2022 diff hist 0 N File:Just made a side by side.png No edit summary current
- 09:3509:35, 3 June 2022 diff hist 0 N File:Select what you want.png No edit summary current
- 09:3509:35, 3 June 2022 diff hist +2,679 Booth Optimization example No edit summary
2 June 2022
- 14:0214:02, 2 June 2022 diff hist +15 Booth Optimization example →Merging Meshes
- 14:0014:00, 2 June 2022 diff hist 0 N File:Literally ctrl J.png No edit summary current
- 14:0014:00, 2 June 2022 diff hist 0 N File:Ahh its a uv map problem the nip has different named uv maps.png No edit summary current
- 14:0014:00, 2 June 2022 diff hist +2,333 Booth Optimization example No edit summary
- 14:0014:00, 2 June 2022 diff hist 0 N File:Say you wanna merge.png No edit summary current
- 13:4413:44, 2 June 2022 diff hist +74 Booth Optimization example →More Decimation
- 13:4313:43, 2 June 2022 diff hist +4 Booth Optimization example No edit summary
- 13:4313:43, 2 June 2022 diff hist 0 Booth Optimization example No edit summary
- 13:4313:43, 2 June 2022 diff hist 0 N File:And it looks okay.png No edit summary current
- 13:4313:43, 2 June 2022 diff hist 0 N File:56k get.png No edit summary current
- 13:4313:43, 2 June 2022 diff hist 0 N File:Honestly decimiating scuffs a little.png No edit summary current
- 13:4213:42, 2 June 2022 diff hist 0 N File:Shapekeys likely not wanna change.png No edit summary current
- 13:4213:42, 2 June 2022 diff hist 0 N File:Delete the key here or mash - on the shapekeys.png No edit summary current
- 13:4213:42, 2 June 2022 diff hist 0 N File:Theyre affected by shapekeys.png No edit summary current
- 13:4213:42, 2 June 2022 diff hist 0 N File:9k tries.png No edit summary current
- 13:4213:42, 2 June 2022 diff hist 0 N File:Look buttons.png No edit summary current
- 13:4213:42, 2 June 2022 diff hist 0 N File:Apply to basis.png No edit summary current
- 13:4113:41, 2 June 2022 diff hist 0 N File:Shapekey on.png No edit summary current
- 13:4113:41, 2 June 2022 diff hist 0 N File:Shapekey off.png No edit summary current
- 13:4113:41, 2 June 2022 diff hist 0 N File:After dec.png No edit summary current
- 13:4113:41, 2 June 2022 diff hist 0 N File:Before dec.png No edit summary current
- 13:4113:41, 2 June 2022 diff hist 0 N File:Applied this.png No edit summary current
- 13:4113:41, 2 June 2022 diff hist 0 N File:Sobbing.png No edit summary current
- 13:4113:41, 2 June 2022 diff hist 0 N File:But 13k tries.png No edit summary current
- 13:4113:41, 2 June 2022 diff hist 0 N File:Beautiful.png No edit summary current
- 13:4013:40, 2 June 2022 diff hist 0 N File:Even underneath.png No edit summary current
- 13:4013:40, 2 June 2022 diff hist 0 N File:Looks the same.png No edit summary current
- 13:4013:40, 2 June 2022 diff hist 0 N File:Legs easier.png No edit summary current
- 13:4013:40, 2 June 2022 diff hist 0 N File:Covered by cloth.png No edit summary current
- 13:4013:40, 2 June 2022 diff hist 0 N File:Body base.png No edit summary current
- 13:4013:40, 2 June 2022 diff hist 0 N File:Down to 80k.png No edit summary current
- 13:3913:39, 2 June 2022 diff hist 0 N File:Delete a few.png No edit summary current
- 13:3913:39, 2 June 2022 diff hist 0 N File:Braoff.png No edit summary current
- 13:3913:39, 2 June 2022 diff hist 0 N File:Braon.png No edit summary current
- 13:3913:39, 2 June 2022 diff hist 0 N File:Meshies.png No edit summary current
- 13:3913:39, 2 June 2022 diff hist 0 N File:Kikyo prefab.png No edit summary current
- 13:3713:37, 2 June 2022 diff hist +7,912 N Booth Optimization example Created page with "= Example A: Working from booth = Make an optimised version of your booth for meets, please. It is not impossible, I don't care what you say; this article literally will show me doing it. Note that this is focused on making a specific 'optimised version', you will lose functionality. Keep the functionality for smaller meets. == Starting out == Starting out you'll either have a unitypackage full of crap or some FBXes and textures. Ideally you have both. But either w..."
22 May 2022
- 12:5612:56, 22 May 2022 diff hist +246 Avatar Optimization No edit summary
- 12:2712:27, 22 May 2022 diff hist +5,518 Avatar Optimization No edit summary
17 May 2022
- 10:4710:47, 17 May 2022 diff hist −37 Avatar Creation Process →Booth Tag: Manual revert
- 10:4710:47, 17 May 2022 diff hist +37 Avatar Creation Process →Booth
- 10:4110:41, 17 May 2022 diff hist +7 Avatar Creation Process →Optimize
- 10:4110:41, 17 May 2022 diff hist +410 Avatar Creation Process →Load Into Blender
- 10:3910:39, 17 May 2022 diff hist +748 Avatar Creation Process →Find a Base Model
- 05:0005:00, 17 May 2022 diff hist +1,635 Avatar Optimization No edit summary
16 May 2022
- 15:2715:27, 16 May 2022 diff hist +541 Avatar Optimization No edit summary
- 14:0414:04, 16 May 2022 diff hist +2 Unity →Tidbits
14 May 2022
- 15:2015:20, 14 May 2022 diff hist +4 Unity No edit summary
- 11:4711:47, 14 May 2022 diff hist −9 Avatar Creation Process →Clean and Modify the Model to work with Unity (VRChat)
- 11:4611:46, 14 May 2022 diff hist +2 Avatar Creation Process →Load
13 May 2022
- 18:5118:51, 13 May 2022 diff hist +6 Unity →Buttstraints / Asstraints
- 18:5118:51, 13 May 2022 diff hist 0 Unity →Buttstraints / Asstraints
- 18:5118:51, 13 May 2022 diff hist +5 Unity →Buttstraints / Asstraints
- 18:5018:50, 13 May 2022 diff hist 0 N File:Bonesandsettings.png No edit summary current
- 18:5018:50, 13 May 2022 diff hist 0 N File:Cheekweight2.png No edit summary current
- 18:5018:50, 13 May 2022 diff hist 0 N File:Cheekweight1.png No edit summary current
- 18:5018:50, 13 May 2022 diff hist 0 N File:Coreweight2.png No edit summary current
- 18:5018:50, 13 May 2022 diff hist 0 N File:Coreweight1.png No edit summary current
- 18:4918:49, 13 May 2022 diff hist 0 N File:Legweight2.png No edit summary current
- 18:4918:49, 13 May 2022 diff hist 0 Unity →Buttstraints / Asstraints
- 18:4818:48, 13 May 2022 diff hist 0 Unity →Buttstraints / Asstraints
- 18:4818:48, 13 May 2022 diff hist 0 N File:Legweight1.png No edit summary current
- 18:4618:46, 13 May 2022 diff hist 0 Unity →Buttstraints / Asstraints
- 18:4618:46, 13 May 2022 diff hist 0 N File:Bonestructure.png No edit summary current
- 18:4518:45, 13 May 2022 diff hist +42 Unity →Buttstraints / Asstraints
- 18:4518:45, 13 May 2022 diff hist +12 Unity →Buttstraints / Asstraints
- 18:4418:44, 13 May 2022 diff hist 0 N File:Fullbutt1.jpg No edit summary current
- 18:4418:44, 13 May 2022 diff hist 0 Unity →Buttstraints / Asstraints Tag: Visual edit: Switched
- 18:4418:44, 13 May 2022 diff hist 0 N File:Fullbutt2.jpg No edit summary current
- 18:4218:42, 13 May 2022 diff hist 0 N File:Fullbutt1.png No edit summary current
- 18:4018:40, 13 May 2022 diff hist +2,358 Unity No edit summary
- 17:3417:34, 13 May 2022 diff hist +12 Avatar Creation Process No edit summary
- 13:4913:49, 13 May 2022 diff hist −2 Avatar Optimization →Unity Rendering tidbits
- 13:4113:41, 13 May 2022 diff hist +12 Avatar Optimization →Number of bones
- 13:3913:39, 13 May 2022 diff hist +745 Avatar Optimization No edit summary
- 13:3913:39, 13 May 2022 diff hist +2,213 Avatar Optimization No edit summary
- 13:1013:10, 13 May 2022 diff hist +1 Avatar Creation Process →Clean and Modify the Model to work with Unity (VRChat) Tag: Visual edit: Switched
- 13:0913:09, 13 May 2022 diff hist +2,125 N Avatar Optimization Framework for optimisation info
- 12:3912:39, 13 May 2022 diff hist +1,883 N Unity Created page with "Unity is the engine that VRC runs on, so uploading assets to VRC requires use of the Unity Editor. You edit and put together assets such as worlds and avatars and upload them. [TODO]: This entire article: * Installation * Configuration * Useful packages/addons/etc * Tidbits of how to do certain things; IE physbones tips, Constraints, etc. Since it's easier to split articles up than to merge them I'm going to throw almost everything into this main article. = Tidbits..."
9 May 2022
- 17:3317:33, 9 May 2022 diff hist +816 Blender →Core Concepts current Tag: Visual edit: Switched
5 May 2022
- 17:0117:01, 5 May 2022 diff hist +5 Avatar Creation Process →Load Into Blender
- 15:4115:41, 5 May 2022 diff hist +6 Blender No edit summary
- 15:4015:40, 5 May 2022 diff hist +1,915 Blender No edit summary
- 13:5113:51, 5 May 2022 diff hist −34 Blender →Blender UI basics Tag: Visual edit: Switched
- 13:3113:31, 5 May 2022 diff hist +512 Blender No edit summary Tag: Visual edit: Switched
- 13:2013:20, 5 May 2022 diff hist +2,356 Blender No edit summary Tag: Visual edit: Switched
3 May 2022
- 08:5208:52, 3 May 2022 diff hist +2 Avatar Creation Process No edit summary
23 April 2022
- 12:4312:43, 23 April 2022 diff hist +5 VRChat →Working With Other Apps Tag: Visual edit: Switched
- 11:4811:48, 23 April 2022 diff hist +30 VRChat →Avatar 3.0 Tag: Visual edit: Switched
- 11:4011:40, 23 April 2022 diff hist +3,460 Avatar Creation Process No edit summary Tag: Visual edit: Switched
12 April 2022
- 16:0516:05, 12 April 2022 diff hist +5 Blender No edit summary
- 16:0316:03, 12 April 2022 diff hist +3,368 N Blender Created page with "Blender is usually the first call for any avatar work and is the most powerful tool you will be using. Blender gives you the ability to customise and create the model to any level neccessary, including extruding and moulding objects from nothing at all. This content will mostly be focused around editing and tweaking than creation, but skills gained in blender are universal. == Core Concepts == It helps to have some understanding of how a model is put together from..."
- 15:0715:07, 12 April 2022 diff hist +1,114 Avatar Creation Process No edit summary
- 14:5214:52, 12 April 2022 diff hist +344 Avatar Creation Process No edit summary
11 April 2022
- 07:5407:54, 11 April 2022 diff hist +3,057 N Avatar Creation Process Created page with "The creation of an avatar is a creative process that takes in skills from a number of tools and there are a significant amount of caveats and things to keep in mind. Hopefully this page will outline the overall process, and highlight specifics that can be taken in a bit more modularly, and with an easier way to keep up to date. The bones of this will be similar to the [https://www.youtube.com/watch?v=7P0ljQ6hU0A Tupper Megatutorial], which outlines the process from an..."
- 06:4406:44, 11 April 2022 diff hist +825 N Avatar Creation Created page with "This page is designed to be a central point for avatar creation resources and information. Guides, tutorials, information and other resources should be posted here. This page should mostly contain links and small pieces of information about what is in the link rather than any detail. Obviously it'll be focused on VRChat but there's going to be a lot of overlap. == Getting Started == <<Basics go here; tools, how the general flow works, what games this is suitable for>..."