ChilloutVR Built-In Animation Parameters

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Revision as of 23:19, 4 August 2022 by N3X15 (talk | contribs) (Butts)
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The following is a list of animator parameters that CVR provides.

Warning: CVR has just moved to Unity 2021, so your stuff may be broken. -- 11:24, 26 July 2023 (UTC)(Edit)
Note: Accurate for CCK 3.3 -- N3X15 (talk) 18:19, 4 August 2022 (CDT)
ChilloutVR Built-In Animator Parameters
Name Type Notes
MovementX float Movement on the X axis.
MovementY float Movement on the Y axis.
Grounded boolean Whether the character is on the ground?
Emote float (?!) Which emote to play.
CancelEmote trigger When to cancel running emotes.
GestureLeft float (?!) Which gesture is selected on the left hand.
GestureRight float (?!) Which gesture is selected on the right hand.
Toggle float Which toggles are enabled?
Sitting boolean Whether the player is sitting.
Crouching boolean Whether the player is crouching.
Flying boolean Whether the player is flying.
Prone boolean Whether the player is lying prone.