Dynamic Bones
Warning: This page is a work in progress. Expect frequent changes. Just bought the actual asset, tut soon.
Requirements
- Unity Account
- Dynamic Bones ($20)
Although pirated versions of DB are floating around, they will not be linked here.
tl;dr
- Select the bone in the armature that is the base of your dynamic bone structure
- Example: For my Eggman avatar, the mustache is attached to the head, so I use the head, although each bottom mustache bone would also work.
- Select Add Component
- Select Dynamic Bone from list
- Drag bone from scene into Root Node box
- Tweak everything else to taste.