Dynamic Bones: Difference between revisions
Created page with "{{WIP|Just bought the actual asset, tut soon.}} == Requirements == * Unity Account * [Dynamic Bones ($20) https://assetstore.unity.com/packages/tools/animation/dynamic-bone-1..." |
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== Requirements == | == Requirements == | ||
* Unity Account | * Unity Account | ||
* [ | * [https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743 Dynamic Bones ($20)] | ||
Although pirated versions of DB are floating around, they will not be linked here. | Although pirated versions of DB are floating around, they will not be linked here. |
Revision as of 07:12, 7 August 2020
Warning: This page is a work in progress. Expect frequent changes. Just bought the actual asset, tut soon.
Requirements
- Unity Account
- Dynamic Bones ($20)
Although pirated versions of DB are floating around, they will not be linked here.
tl;dr
- Select the bone in the armature that is the base of your dynamic bone structure (first mustache bone, in my case)
- Add Component
- Select Dynamic Bone from list
- Drag bone from scene into Root Node box
- Tweak everything else to taste.