ChilloutVR Built-In Animation Parameters: Difference between revisions
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!Name | !Name | ||
!Type | !Type | ||
!Scale | |||
!Notes | !Notes | ||
|- | |- | ||
|MovementX | |MovementX | ||
|float | |float | ||
|Movement on the X axis. | |[0,1) | ||
|Movement on the X axis. +Right -Left | |||
|- | |- | ||
|MovementY | |MovementY | ||
|float | |float | ||
|Movement on the Y axis. | |[0,1) | ||
|Movement on the Y axis. +Forwards -Back | |||
|- | |- | ||
|Grounded | |Grounded | ||
|boolean | |boolean | ||
|Whether the character is on the ground | | | ||
|Whether the character is on the ground. | |||
|- | |- | ||
|Emote | |Emote | ||
|float (?!) | |float (?!) | ||
|Which emote to play. | |[0,8] | ||
|Which emote to play. Values are real integers, despite being a float. | |||
|- | |- | ||
|CancelEmote | |CancelEmote | ||
|trigger | |trigger | ||
| | |||
|When to cancel running emotes. | |When to cancel running emotes. | ||
|- | |- | ||
|GestureLeft | |GestureLeft | ||
|float (?!) | |float (?!) | ||
|Which gesture is selected on the left hand. | |[-1,6] | ||
|Which gesture is selected on the left hand. Values are real integers. | |||
|- | |- | ||
|GestureRight | |GestureRight | ||
|float (?!) | |float (?!) | ||
|Which gesture is selected on the right hand. | |[-1,6] | ||
|Which gesture is selected on the right hand. Values are real integers. | |||
|- | |- | ||
|Toggle | |Toggle | ||
|float | |float | ||
|Which | |[0,7] | ||
|Which action state is enabled. | |||
|- | |- | ||
|Sitting | |Sitting | ||
|boolean | |boolean | ||
| | |||
|Whether the player is sitting. | |Whether the player is sitting. | ||
|- | |- | ||
|Crouching | |Crouching | ||
|boolean | |boolean | ||
| | |||
|Whether the player is crouching. | |Whether the player is crouching. | ||
|- | |- | ||
|Flying | |Flying | ||
|boolean | |boolean | ||
| | |||
|Whether the player is flying. | |Whether the player is flying. | ||
|- | |- | ||
|Prone | |Prone | ||
|boolean | |boolean | ||
| | |||
|Whether the player is lying prone. | |Whether the player is lying prone. | ||
|} | |} |
Revision as of 23:20, 31 August 2022
The following is a list of animator parameters that CVR provides.
Name | Type | Scale | Notes |
---|---|---|---|
MovementX | float | [0,1) | Movement on the X axis. +Right -Left |
MovementY | float | [0,1) | Movement on the Y axis. +Forwards -Back |
Grounded | boolean | Whether the character is on the ground. | |
Emote | float (?!) | [0,8] | Which emote to play. Values are real integers, despite being a float. |
CancelEmote | trigger | When to cancel running emotes. | |
GestureLeft | float (?!) | [-1,6] | Which gesture is selected on the left hand. Values are real integers. |
GestureRight | float (?!) | [-1,6] | Which gesture is selected on the right hand. Values are real integers. |
Toggle | float | [0,7] | Which action state is enabled. |
Sitting | boolean | Whether the player is sitting. | |
Crouching | boolean | Whether the player is crouching. | |
Flying | boolean | Whether the player is flying. | |
Prone | boolean | Whether the player is lying prone. |