Making a Prop in ChilloutVR: Revision history

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

2 August 2022

  • curprev 00:3400:34, 2 August 2022N3X15 talk contribs 1,675 bytes +636 Add how2upload Tag: Visual edit
  • curprev 00:0200:02, 2 August 2022N3X15 talk contribs 1,039 bytes +1,039 Created page with "A prop is a useful thing in ChilloutVR, as one can spawn them independent of an avatar, and have them activate triggers based on inputs or collisions. Here's how to start working on one. == Prerequisites == * Unity 2019.4.31f1 * ABI CCK >= 3.3 * Knowledge of how to import unitypackages, models, animations, and materials into a Unity project == Setting up the Project == # Create a Unity 2019.4.31f1 project. # Import the ABI CCK. # Import your prop and set it up l..." Tag: Visual edit