Converting VRC BlendTrees to ChilloutVR: Revision history

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1 September 2022

31 August 2022

  • curprev 23:5723:57, 31 August 2022N3X15 talk contribsm 2,127 bytes −4 derp Tag: Visual edit
  • curprev 23:5623:56, 31 August 2022N3X15 talk contribs 2,131 bytes +2,131 Created page with "Unity Blendtrees are used to determine how animations are blended for locomotion. They can be an absolute asspain to transfer from VRChat to ChilloutVR due to differing implementations. Here's a quick and dirty guide. == Background == VRChat feeds VelocityX and VelocityZ to blendtrees. {| class="wikitable" |+VRC Animator Parameters !Name !Type !Scale !Notes |- |VelocityX |float |(-4,4) |Side to side motion in meters per second. -Left, +Right |- |VelocityZ |float |(-4,4..." Tag: Visual edit