Avatar Creation Process: Difference between revisions

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* High quality (usually)
* High quality (usually)
* Made specifically for VRChat
* Made specifically for VRChat
* Clothing available specifically made for popular booths
* Lewd bits very common
* Lewd bits very common
* All rook same
* All rook same
Line 52: Line 53:
* Source of nice anime models, like kemono friends or other fotm things like touhou
* Source of nice anime models, like kemono friends or other fotm things like touhou
* You have to work from an MMD file which is a fair bit more work
* You have to work from an MMD file which is a fair bit more work
* Japanese autism
* Often no body underneath to attach clothing or remove clothing from
* Using CATS blender plugin is recommended to save some busywork
=== Hard Mode ===
Gamerips are usually harder to work with than any of the above. Only recommended if you have some understanding of modelling since you'll not get anything standardised, the files will often be a mess, and you'll have very few automatic tools to help you get it VRC ready, all so you can be a 10000 polygon gun man from videogame.
Places to find:
* There's no legal place to find these so you'll have to ask around or rip them yourself.
* https://ninjaripper.com/ (warning can get you banned if the game is anti-cheat or some shit)
Overall:
* Will have to do basically everything yourself
* Not anime, so much less cringe
* Usually no base and little customisibility
=== European Extreme ===
From scratch modelling. You can take a cube in blender and morph it piece by piece into a fully rigged whatever you want.
If you know how to do this you already know the pros and cons.

Revision as of 15:07, 12 April 2022

The creation of an avatar is a creative process that takes in skills from a number of tools and there are a significant amount of caveats and things to keep in mind. Hopefully this page will outline the overall process, and highlight specifics that can be taken in a bit more modularly, and with an easier way to keep up to date.

The bones of this will be similar to the Tupper Megatutorial, which outlines the process from an mmd download to uploading to VRChat. It is now horrifically out of date but probably about 70% of the concepts and skills still apply even if you're not even using an MMD.

The Megatutorial outlines the following process:

  1. Find a base model to start with.
  2. Load this into Blender
  3. Clean and modify the model to work with VRChat/Unity
  4. Export this model
  5. Load this into Unity
  6. Configure and setup to be compatible with VRChat
  7. Upload to VRChat and use

This general process is what the information here should help you with. Skills at every step here will be key in producing something you like.

Find a Base Model

Back in the day, MMDs (Nippon anime models made for anime dancing) were the main source of anime models. Nowadays the best source is Booth which is a poorly designed site that sells high-quality anime girl models specifically made for use in VRC. Gamerips are also a source of models; but they would be considered hard mode.

Easiest

Booth is the easiest source of models. The models that are made there are often pre-packaged for VRChat and can be uploaded without any work at all; skipping every step but the last one.

If you want to be lazy, and you're fine with generic anime girl that you can customise fairly easily, and one that is probably supplied with lewd parts, this is a decent place to start. Most people use booths nowadays with various levels of customisation; booth with heavy customisation is recommended.

Heavy customisation will require going into blender; modifying it and starting at step "Load this into blender" above anyway.

Best way to look through booths is to visit either a VKet (seasonal event held on vrchat, 2 times a year), or look for 'Avatar Museum' worlds which are big lines of avatars for you to look through.

Overall:

  • May cost money
  • High quality (usually)
  • Made specifically for VRChat
  • Clothing available specifically made for popular booths
  • Lewd bits very common
  • All rook same

Medium

MMDs are a massive repository of anime girl models. This is most recommended if you want a model from a specific show, gacha game, or some weeb shit that a nippon has probably made a model so they can make it dance to terrible music. Availability here is varied, quality varies massively, and nippons are notoriously falkey and guarded of their models and many specifically state they don't want their model used in VRChat. Relevant to you, however is that they come in the format required for Miku Miku Dance, and not for VRChat.

Places to find MMDs:

<TODO: Some of the places I used went down, pls help>

Overall:

  • Varying quality
  • Japanese autism is involved
  • Source of nice anime models, like kemono friends or other fotm things like touhou
  • You have to work from an MMD file which is a fair bit more work
  • Japanese autism
  • Often no body underneath to attach clothing or remove clothing from
  • Using CATS blender plugin is recommended to save some busywork

Hard Mode

Gamerips are usually harder to work with than any of the above. Only recommended if you have some understanding of modelling since you'll not get anything standardised, the files will often be a mess, and you'll have very few automatic tools to help you get it VRC ready, all so you can be a 10000 polygon gun man from videogame.

Places to find:

  • There's no legal place to find these so you'll have to ask around or rip them yourself.
  • https://ninjaripper.com/ (warning can get you banned if the game is anti-cheat or some shit)

Overall:

  • Will have to do basically everything yourself
  • Not anime, so much less cringe
  • Usually no base and little customisibility

European Extreme

From scratch modelling. You can take a cube in blender and morph it piece by piece into a fully rigged whatever you want.

If you know how to do this you already know the pros and cons.